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I am a game developer who specialises in design and rapid prototyping. I love working with others and have found production roles align well with my preference for building up my teammates and keeping everyone on the same page. I make games because the problems exist at the intersection of creativity and tech, and I find working on these problems with teammates deeply satisfying. I aspire to continue learning about game development and design so I can be of as much help to others as I can. 

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Below you can find some of my work.

Click through on each game for more info.

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Portfolio

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In a world of floating sky islands and rolling oceans of cloud, take command of a Cloudship and fly into Arque Skies!

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  • Game Connect Asia Pacific (GCAP) Student Showcase (2018)

  • Front Cover of the Brisbane Byte (October, 2018)

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Roll your Quantum Marble through this sub-atomic realm and discover the fundamental principles of quantum physics!

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  • World Science Fair Showcase (2018)

  • Honorable Mention EQUS Quantum Games Competition (2018)

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Flick your tentacles to keep the constant horde of divers away from your treasure. As Big C used to say: [Screams in ancient one]!

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Scroll through a selection of the game jams I have participated in. Nearly 10 years of jams and counting.

 

I began co-organising the Brisbane venue for the Global Game Jam in 2021 for the Brisbane chapter of the International Game Developers Association (BrIGDA)

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Get in Touch

Interested in learning more about me, my work, or how we can collaborate on a project? Feel free to reach out anytime, I would be more than happy to chat.

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©2024 by Blake Kammermann

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